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Browse games

29 games to explore

Backgammon

Backgammon rules for beginners: board setup, dice moves, hitting and the bar, bearing off to win — with the 15 opening moves and key terms.

♙ 2 players◷ 15–45 min

Briscola

Two-player Briscola rules: prepare a 40-card deck, rank ace and three highest, use trump, draw winner first and count 120 card points to decide the hand.

♙ 2 players◷ Time varies

Canasta

Classic Canasta rules for four players: 11-card hands, partnership melds, frozen discard piles, red threes, going out and scoring a game to 5,000.

♙ 4 players◷ Time varies

CATAN

Learn CATAN’s 2025 base-game rules for 3–4 players: setup, resource production, trading, building costs, the robber and how to reach 10 victory points.

♙ 3–4 players◷ Time varies

Checkers

American Checkers rules on an 8×8 board: setup, forward moves, compulsory captures, multiple jumps, crowning, when pieces can move backward and how to win.

♙ 2 players◷ 15–45 min

Chess

Beginner chess rules: how to set up the board, how each piece moves, castling, en passant, promotion, checkmate and draws — one clear beginner page.

♙ 2 players◷ Time varies

Connect 4

Classic Connect 4 rules: assemble and orient the vertical grid, take turns dropping discs, and make four horizontally, vertically or diagonally.

♙ 2 players◷ 5–15 min

Crazy Eights

Crazy Eights rules for 2–5 players: deal five cards, match suit or rank, choose a suit with a wild eight, draw until playable and score remaining cards.

♙ 2–5 players◷ Time varies

Cribbage

Two-player Cribbage rules with three- and four-player variants: the deal, the crib, the go, and scoring fifteens, pairs, runs and the 29 hand.

♙ 2–4 players◷ 20–40 min

Draw Dominoes

Two-player Draw Dominoes rules with a double-six set: seven tiles each, the first set, matching ends, drawing from the boneyard, blocked hands and scoring to 100.

♙ 2 players◷ 20–40 min

Euchre

North American Euchre rules for four players: the 24-card deck, choosing trump, right and left bowers, following suit, going alone and scoring to 10.

♙ 4 players◷ 20–40 min

Farkle

Farkle rules with the complete PlayMonster scoring table: rolling and setting aside dice, farkles, hot dice, the 500-point entry and the final round.

♙ 2–8 players◷ 20–45 min

Gin Rummy

Gin Rummy rules for two players: ten-card hands, sets and runs, deadwood, knocking, laying off, going gin, undercuts and scoring a match to 100.

♙ 2 players◷ 20–40 min

Go

Go rules for your first 9x9 game: stones on the board's intersections, liberties and capture, two passes to end, then scoring territory, prisoners and komi.

♙ 2 players◷ Time varies

Go Fish

Go Fish rules for 2–5 players: how many cards to deal, asking for ranks, drawing, collecting four-card books and winning when all 13 books are complete.

♙ 2–5 players◷ Time varies

Golf (card game)

Golf card game rules (six-card golf) for 2–4 players: swap cards to lower your score, match columns, count kings as zero and play nine holes.

♙ 2–4 players◷ Time varies

Hearts

Hearts rules for four players: passing, breaking hearts, shooting the moon and scoring — plus jack of diamonds, 3- and 5-player variants and a glossary.

♙ 3–5 players◷ 30–60 min

Kings in the Corner

Kings in the Corner rules for 2–4 players: deal seven cards, build alternating-colour piles, place kings in the corners, move piles and score leftover cards.

♙ 2–4 players◷ Time varies

Klondike Solitaire

Klondike Solitaire rules for draw one: deal the seven-column tableau, build down in alternating colours, use the stock and move every suit to its foundation.

♙ 1 players◷ 5–20 min

Liar’s Dice

Perudo-style Liar’s Dice rules: hidden rolls, wild ones, legal bid raises, switching to and from ones, challenges, losing dice and elimination.

♙ 2–6 players◷ 15–30 min

Mancala (Kalah)

Kalah Mancala rules with four stones per pit: board setup, counterclockwise sowing, extra turns, opposite-pit captures, the end sweep and winning.

♙ 2 players◷ 10–20 min

Monopoly

Monopoly Classic rules: starting money, auctions, rent, jail, houses, mortgages and bankruptcy, with examples and house rules clearly separated.

♙ 2–6 players◷ Time varies

Old Maid

Old Maid rules for 2–5 players: remove one queen, deal 51 cards, discard matching pairs, draw from your neighbour and avoid holding the last queen.

♙ 2–5 players◷ Time varies

Rummikub

Rummikub Classic rules: groups, runs, the 30-point initial meld, rearranging tiles, retrieving jokers, turn limits and scoring, with examples.

♙ 2–4 players◷ Time varies

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