Standard chess

How to play Chess

Beginner chess rules: how to set up the board, how each piece moves, castling, en passant, promotion, checkmate and draws — one clear beginner page.

♙ 2 players◷ Time varies♧ Chessboard and 32 pieces
Wooden chess knights, pawns and a bishop on a chessboard
On this page

Quick reference

At the table

Ruleset: Standard chess

Goal
Checkmate the opposing king so it has no legal escape.
Setup
Light square on each player’s right; queens on their own colour. Pawns fill the second rank.
Turn
White moves first, then alternate one legal move each. Never leave your own king attacked.
Scoring
There are no points. Checkmate wins; stalemate is a draw.
End of game
Checkmate wins. Draws include stalemate, agreement, threefold repetition and the 50-move rule.

Objective

Checkmate the other king: attack it so there is no legal escape. Kings are never captured.

Setup

Place a light corner square on each player’s right. From left to right, White’s back rank is rook, knight, bishop, queen, king, bishop, knight, rook. Black mirrors this. Each queen starts on her own colour. Pawns fill the next rank.

Starting position, viewed from White’s side. A light square is on your right.

Turns

White starts. Move one piece each turn; capture by landing on an enemy piece. Never leave your king attacked. Except knights, pieces cannot jump.

Piece Movement
King One square in any direction, into safety
Queen Any distance along a rank, file, or diagonal
Rook Any distance horizontally or vertically
Bishop Any distance diagonally
Knight Two squares in one direction and one sideways; can jump
Pawn One square forward; optionally two from its starting square if clear. Captures one square diagonally forward

Special moves

Promotion: a pawn reaching the far rank becomes a queen, rook, bishop, or knight.

Castling: move the king two squares toward a rook and move that rook beside it, across the king. Neither piece may have moved; the path must be empty. The king cannot start in check, cross an attacked square, or finish in check.

En passant: immediately after an opposing pawn advances two squares and lands beside yours, your pawn may capture it as though it advanced one.

Winning

Checkmate wins. Stalemate—no legal move while not in check—is a draw. A position where no possible legal sequence can produce mate is also drawn. Players may agree a draw. You may claim a draw on the third occurrence of the same position (same player to move and legal possibilities), or after 50 moves by each player without a pawn move or capture. Fivefold repetition or 75 such moves by each player draws automatically; checkmate on the final move takes precedence. Consult FIDE for formal claim procedures.

Beginner tips

Develop knights and bishops, contest the centre, and keep your king safe. Before moving, check what your opponent threatens.

Common questions

Can a king move next to the other king?

No. Each king attacks the surrounding squares.

Must I capture an attacking piece?

No. You can also move your king or block the attack, when legal.

Can a pawn move backwards in Chess?

No. Pawns move forward and capture one square diagonally forward. They cannot move or capture backwards.

Learn this game

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